From digital product to paper art to animated film — exploring story in all dimensions
My first animation, a walk cycle.
I modeled and rigged Ella here in Blender, gradually changing her proportions to be more posable. She has a bit of a waddle, which I find charming.
I modeled and rigged Ella here in Blender, gradually changing her proportions to be more posable. She has a bit of a waddle, which I find charming.